The red rectangle above indicates just some of the 2-crab spots. Without a doubt, these provide the best training circumstances for someone who wants to AFK train a pure.
Sand Crabs are also quite AFK, but you are more likely to run into competition there and get crashed, and without a 4-crab spot, you may have a lot of downtime waiting for crabs to respawn since they have much less HP than Ammonite crabs..
However, to me this is mostly just a novelty experience. The reason they seem good as that they have negative range defense , so you would be able to hit quite well versus them. Or wait a while for it to re-spawn. To my knowledge, there are no places in the game to train where you can click just a few times every 10 minutes and face a monster that has 1 defense. We have placed cookies on your device to help make this website better.
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Prev 1 2 3 Next Page 1 of 3. Recommended Posts. Chip Dump Report post. Posted October 25, edited. Deciding your build From level 3, get 52 pray at wildy altar. These are the ones I use: 99 strength weeks in Magic training Personally I'd do afk mage training to about 75 splashing, sand crabs, alching, stun-alching, bolts, etc. See my guide here: Hope it helped. Share this post Link to post. Lunde Posted October 25, Utc Forced JNI Nice guide!
Should be very useful for some the newer guys in here. Take notes. John Parviz Safe Good guide, Good luck ppl. Fake Smile Union RiskAddict Looks alright, probably want to elaborate on questing. Bolas Nice topic bro. More Quests. You will need Priest in Peril as a requirement for this quest, but you could have done this quest whenever you wanted so you could get access to Experiments. Priest in Peril will get you to 11 prayer, so buy a few bones to raise it to 13 prayer, so you can use Superhuman Strength for duels.
Get all the levels you need to do desert treasure, 53 theiving is a pain but stick at it using Rogues den as much as possible. Desert Treasure is quite a difficult quest and I advise you get a friend to carry food and pots etc for you. After the quest get the ghostly robes etc, so you will be ready for PKing with 85 mage.
Mage Training. Raising your mage to I advise you use high alching or Pest Control to raise your mage to Then buy a lavabattle staff to use enchant onyx in the Mage Training Area, you receive 73 exp per enchant so it is relativly quick and easy, and doesn't cost as much as high alching.
Quest Options. Ok you will probably have noticed that your pure at the moment is owning incredibly, here are a list of the available options to you after or during the use of this guide. Horror from the Deep. This quest is definately a must have. A Zamorak book is just an amazing PKing bonus. Do this Quest basically whenever you feel you are ready.
I would advise 60 attack, and 70 strength definately, you may need your mage higher for doing this quest. Dwarf Cannon If you are looking to easily train your range to 70, then do this quest and get a cannon and alot of cannon balls and you are set. Mage Arena Definately a must do quest, do this when you are 60 mage, you just can't miss a hefty mage bonus with a God cape. Family Crest This isn't nessecary, but if you want the gauntlets for the strength bonus then by all means fire away at this quest.
Underground Pass. I would not advise doing this quest, it's not worth the time and the effort, but if you would like to continue to get the dragon hally and Iban Blast, then do this Quest.
Recipe for disaster You can do recipe for disaster up to mith gloves, which give you a strength bonus, and you only need 1 defence to wear them. Level Options. There are many paths to choose after you get the levels from the guidelines. Here are a list of them. For more information on PKing click here to view my Wilderness Guide. Most pures get rich from dueling, or else they have a very rich main. If you don't have a very rich main I advise you use dueling.
Practise small stake duels in normal worlds, once wyou think you got the hang of it, move to more populated worlds such as world 2. Remember never to stake something that will drain you completely, and remember to take risks, until you can afford a rare. Staking rares makes you incredible cash, but only do it if you can afford to lose a rare, like a mask or santa. Most stakes will be no armour, with a dds and amulet of somekind, so your offensive will burst through the weak defence.
Remember, most pures are cocky, so you may be able to make mils of one guy, just try not to be cocky like the majority and keep your cool when dueling, just because you are a pure doesn't make you invincible. Conclusion Well that about rounds it up for the pure guide. Sybren 2, Thomas Connor Ghettosoturi If i go 75 atk and remain 42 def I'll still be able to deep wild brid and clan. Winnetou 9. Posted November 18, Hunter Seba 9.
Posted November 19, Wolf Posted November 20,
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